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Roadmap

Build checklist for testers, players, and us. Done means it works in a world; Live means it is on production for players. Nested rows show how close a family is to finished.

Systems Section 12 / 20

Quests

Quest list, progress, and the unlock quests people need for gear and spellbooks.

36% 8 done · 6 building · 16 planned

Quest engine

  • Quest list interfaceDoneStock quest list with live progress colours and quest points for implemented quests.
  • Quest varps / varbitsDoneStock quest varps/varbits synced for every implemented quest; staff tools can set any stock quest state.
  • Journal text per stageDone
  • XP, items, unlock flagsDone
  • Requirements, blockers, and clear player guidance0/3 done · 2 building
    • Skill, item, quest, and equipment requirementsBuildingA reusable content-layer evaluator now covers base skill levels, carried item counts, completed quests, and equipped-item alternatives. Cook’s Assistant and Sheep Shearer delivery gates use it.
    • Journal and dialogue explain every unmet requirementBuildingThe evaluator produces stable, ordered blocker lines for every unmet requirement.
    • Completion unlocks gates, teleports, spellbooks, and shopsPlanned
  • Staff / player unstick for broken stagesDone::questunstick refreshes quest vars and reclaims only missing, already-earned unique items for Restless Ghost and Rune Mysteries.
  • Staff tools to set quest and diary states for testingDoneStaff and alpha testers can mark any of the 210 stock quest entries, and stock diary states, complete or reset to test quest- and diary-gated content. No XP or items are given.

Important quests

  • Dragon Slayer IPlanned
  • Lost CityPlanned
  • Recipe for DisasterPlanned
  • Monkey Madness IPlanned
  • Desert Treasure IPlanned
  • Lunar DiplomacyPlanned
  • Dream MentorPlanned
  • Song of the ElvesPlanned
  • Sins of the FatherPlanned
  • Desert Treasure IIPlanned
  • Every quest package includes the complete player flow0 / 4
    • Start dialogue, journal state, and prerequisite checksPlanned
    • NPC, item, object, combat, puzzle, and travel stepsPlanned
    • Lost-item recovery, relog safety, and no duplicate rewardsPlanned
    • Completion presentation, rewards, unlocks, and repeat dialoguePlanned
  • Jungle PotionDonePlayable from Trufitus's request to the Herblore lesson: Druidic Ritual is required, five herbs are found and cleaned in order, and the reward is given once.
  • Tai Bwo Wannai TrioDonePlayable with all three brothers' tasks, item preparation, Karamjan monkey hunting and the chief's reward, with progress saved between sessions.
  • Sleeping GiantsBuildingThe machinery repairs, journal, tutorial supplies and tutorial sword forging work, and the quest completes once. A ruined tutorial sword can be retried instead of getting stuck. Also see skills smith-giants-foundry.

Diaries & logs

  • Ritual diaries: custom tasks, tiers and rewards (OSRS diaries on hold)PlannedOn hold by design: OSRS Achievement Diaries will not be ported for now. Ritual will design its own custom diaries later. The stock diary list already opens from the journal.
  • Combat Achievements: tasks, tiers, rewards, and boss hooksBuildingThe live 655-task catalogue, point tiers, reward-effect table, saved progress, completion messages and the stock Combat Tasks interface are in. Tasks are tracked for Kraken, Cerberus, King Black Dragon, Giant Mole, Sarachnis, Scurrius, The Nightmare and Phosani's Nightmare, Wintertodt, and Pest Control and Warriors' Guild reward bonuses.
  • Collection log: drops, clues, bosses, raids, and completion totalsBuildingThe cache-derived five-section catalogue, durable unique quantities, twelve recent acquisitions, Character Summary total, stock classic/search UI, stock overview/ranks UI, book actions, pet award hooks, and queued native new-item toasts across desktop layouts are implemented. Toasts show an orange New item: label above the white item name. Player-reported local toast playtesting passed on 2026-09-25; staff and alpha testers can preview mixed, burst, repeated and long-name entries with ::clogtest.
  • Music tracks, unlock events, playlist, and capeBuildingWorld playback, the rev-239 track catalogue, exploration unlocks and three saved playlists are implemented; see music-play and music-unlock.