Development journal
What is changing in Ritual
Build notes, release details, and honest accounts of what is ready to play.
Latest update
16 October 2026
Ritual update log | 16 October 2026
New alpha encounters, expanded Slayer support, dungeon access repairs, and fixes to combat, equipment, banking and everyday interactions since 13 October.
Read the updateEarlier dispatches
From the journal

13 October 2026
October update: new ways to play and the full change list
Hunter, Farming, Agility, Gauntlet and a long list of player-reported fixes are live. Catch up on the larger additions and the smaller changes.
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13 October 2026
The smaller changes you will notice every session
Banking, inventory controls, settings, skill guides, music, travel and home training receive a round of practical improvements.
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13 October 2026
Farming beyond Catherby
Expanded crops and patch locations, tree runs, protection, compost bins and saplings bring more of Farming into the live alpha.
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13 October 2026
Hunter: from bird snares to Puro-Puro
Birdhouses, chinchompas, falconry, salamanders, deadfalls, pitfalls and implings expand the live Hunter skill.
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13 October 2026
Making your own supplies: the production update
More Crafting and Fletching recipes, Herblore improvements, Cooking routes and gathering fixes connect the path from materials to finished items.
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13 October 2026
Gauntlet, Wintertodt and the combat update
Gauntlet preparation and combat, Wintertodt improvements, Barrows and Zulrah fixes, and repairs to the Warriors Guild are live.
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13 October 2026
More ways to train: Agility, Runecrafting and Prayer
Expanded Agility courses and rewards, essence routes, blood and soul crafting, and Chaos altar training are live in Ritual.
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7 October 2026
A larger server and new playtest checks for Ritual
Ritual has moved from 4 GB to 16 GB RAM, with more CPU capacity, daily backups and an expanded guide for the next round of testing.
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7 October 2026
October PvM progress: Wilderness bosses, God Wars and the Gauntlet
What to test at Crazy archaeologist, progress on the newer Wilderness encounters, and the current limits of God Wars and Gauntlet testing.
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3 October 2026
Skill update: leather, jewellery, rooftops and native guides
Leather crafting and furnace jewellery have passed local playtests, with more work on enchanting, Hosidius stalls, Pollnivneach rooftops and skill guides.
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3 October 2026
October fixes: alchemy, rewards, chat and the client
Fire-supplying staves now work with alchemy, Chambers reward recovery has improved, and recent client, chat and voting fixes are ready for further testing.
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14 September 2026
A new look for Ritual, in game and on the website
New branding, a refreshed website and playtest guide, plus a client update with a redesigned world selector and Ritual account links.
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13 September 2026
Playtest update: player trading, market tools and skilling fixes
A player-driven Grand Exchange, website market tools, staff capes and a batch of skilling fixes are ready for alpha playtesting.
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11 September 2026
Introducing daily offerings at the Altar of Tribute
Six shared daily offerings, saved Tribute points and a dedicated Exchange give selected items another purpose in Ritual.
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Edgeville rebuilt: Ritual's new in-game home
A first look at our reworked Edgeville home, bringing everyday supplies, travel and new Ritual content into one familiar gathering place.
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Update notes: travel shortcuts, consumables and fixes
Saved travel shortcuts, improvements to using food and potions, and the bug fixes accompanying the Edgeville and Tribute update.
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7 September 2026
September alpha update: a bigger world to test
The latest alpha brings new skilling routes, boss encounters, Ritual interfaces, and a RuneLite launcher into the production build.
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7 September 2026
Bosses and activities: the September combat update
New boss and group-activity work is deployed for alpha testing, with a separate look at the raids and encounters still under construction.
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7 September 2026
The Ritual tab and daily challenges reach the alpha
Server information, account status, and optional daily goals now have dedicated Ritual interfaces in the deployed build.
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7 September 2026
Ritual RuneLite: downloads and alpha setup
RuneLite installers for Windows and Apple Silicon Macs are available, with bundled Java and client updates checked at launch.
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7 September 2026
Skilling update: patches, potions, houses, and pay-dirt
Catherby Farming, Herblore production, starter Construction, Slayer assignments, and Motherlode Mine join the latest alpha build.
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16 August 2026
Friends Chat and clans enter alpha
Friends Chat, player-owned channels, clan creation, recruitment, and the Clan Hub are ready for players to put through their paces.
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16 August 2026
An alpha world update
Social systems, character-start choices, and practical fixes across the early world give returning players more to test this week.
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14 August 2026
A new home for Ritual
The redesigned website brings accounts, development updates, the roadmap, voting, membership, and world data into one clearer journey.
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13 August 2026
A familiar way around the world
Standard spellbook teleports and charged jewellery now connect the early world.
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12 August 2026
One account from website to game
Store purchases, in-game bond redemption, and account management now share one clear path.
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10 August 2026
How to write a useful alpha report
A short guide to testing Ritual and reporting problems the team can reproduce.
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10 August 2026
The early skilling loop takes shape
Gathering, cooking, firemaking, smithing, and nearby banks are forming a connected opening route.
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1 August 2026
Welcome to Ritual
What Ritual is building, how the alpha works, and where to follow its progress.
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